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Fanfield Planner

An anchor-based fanfield planning plugin for IITC on Niantic's Ingress Intel Map.

Fanfield Planner helps Ingress agents build anchor-based fanfields and pincushion-style operations. It scans portals inside a planning triangle, lets you curate the base portal set, and generates a two-phase execution plan with overlays, route summaries, and optional SBUL-aware limits.

Who This Plugin Is For

This plugin is useful for agents who plan structured anchor-based fielding rather than ad hoc link throwing. It is especially helpful when you want a curated fanfield base, a clear split between setup and reflection phases, and a plan that respects outgoing link budgets.

Current focus: Phase 1 builds a non-crossing base graph from the curated portal list. Phase 2 returns to the anchor and reflects into that graph. You can either ignore outgoing-link limits, or enable SBUL cap mode and let the planner maximize fields within the configured limit.

Key Features

Planning Workflow

  1. Open Fanfield Planner from the IITC toolbox.
  2. Select the anchor portal and two outer triangle corners.
  3. Press Scan Triangle to collect all currently loaded portals inside the triangle.
  4. Move portals between Included and Excluded until the base set matches your intended fanfield.
  5. If needed, enable Limit Phase 2 by SBUL and choose a value from 0 to 4.
  6. Press Plan Fanfield to generate overlays, summaries, and key requirements.

Algorithm Overview

Phase 1

Base portals are sorted around the anchor and traversed in the shorter direction. Each visited base links to the anchor and then greedily backlinks to earlier bases while rejecting any crossing link. The resulting graph is the actual structure used by Phase 2.

Phase 2

The planner returns to the anchor and reflects links into the Phase 1 graph. In unrestricted mode it throws as many anchor links as possible. In SBUL cap mode it limits outgoing links to 8 + 8 * SBUL and greedily picks the subset and order that closes the most supported fields inside that cap.

Map Layers

FAQ

Changelog

Version 2.3.1

Version 2.3.0

Version 2.2.0 to 2.2.1

Version 2.1.7 to 2.1.10

Version 2.1.3 to 2.1.6